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actions/rs_actionlayerstogglelock.cpp
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95
actions/rs_actionlayerstogglelock.cpp
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/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#include "rs_actionlayerstogglelock.h"
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#include <QAction>
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#include "rs_dialogfactory.h"
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#include "rs_graphicview.h"
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#include "rs_graphic.h"
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#include "rs_layer.h"
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#include "rs_debug.h"
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RS_ActionLayersToggleLock::RS_ActionLayersToggleLock(
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RS_EntityContainer& container,
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RS_GraphicView& graphicView,
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RS_Layer* layer)
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: RS_ActionInterface("Toggle Layer Visibility" ,container, graphicView)
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, a_layer(layer)
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{}
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void RS_ActionLayersToggleLock::trigger() {
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RS_DEBUG->print("toggle layer");
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if (graphic) {
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RS_LayerList* ll = graphic->getLayerList();
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unsigned cnt = 0;
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// toggle selected layers
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for (auto layer: *ll) {
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if (!layer) continue;
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if (!layer->isVisibleInLayerList()) continue;
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if (!layer->isSelectedInLayerList()) continue;
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graphic->toggleLayerLock(layer);
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deselectEntitiesOnLockedLayer(layer);
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cnt++;
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}
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// if there wasn't selected layers, toggle active layer
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if (!cnt) {
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graphic->toggleLayerLock(a_layer);
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deselectEntitiesOnLockedLayer(a_layer);
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}
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}
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finish(false);
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}
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void RS_ActionLayersToggleLock::init(int status) {
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RS_ActionInterface::init(status);
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trigger();
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}
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void RS_ActionLayersToggleLock::deselectEntitiesOnLockedLayer(RS_Layer* layer)
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{
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if (!layer) return;
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if (!layer->isLocked()) return;
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for(auto e: *container){
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if (e && e->isVisible() && e->getLayer() == layer) {
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if (graphicView) {
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graphicView->deleteEntity(e);
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}
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e->setSelected(false);
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if (graphicView) {
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graphicView->drawEntity(e);
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}
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}
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}
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}
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// EOF
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