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lib/engine/rs_overlaybox.h
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104
lib/engine/rs_overlaybox.h
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/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#ifndef RS_OVERLAYBOX_H
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#define RS_OVERLAYBOX_H
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#include "rs_atomicentity.h"
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/**
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* Holds the data that defines a line.
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*/
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class RS_OverlayBoxData {
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public:
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/**
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* Default constructor. Leaves the data object uninitialized.
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*/
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RS_OverlayBoxData() = default;
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RS_OverlayBoxData(const RS_Vector& corner1, const RS_Vector& corner2)
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: corner1(corner1), corner2(corner2) {}
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friend class RS_OverlayBox;
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friend std::ostream& operator << (std::ostream& os, const RS_OverlayBoxData& ld);
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public:
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RS_Vector corner1;
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RS_Vector corner2;
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};
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/**
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* Class for a line entity.
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*
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* @author R. van Twisk
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*/
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class RS_OverlayBox : public RS_AtomicEntity {
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public:
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RS_OverlayBox(RS_EntityContainer* parent, const RS_OverlayBoxData& d);
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RS_Entity* clone() const override;
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/** @return RS2::EntityLine */
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RS2::EntityType rtti() const override{
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return RS2::EntityOverlayBox;
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}
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void draw(RS_Painter* painter, RS_GraphicView* view, double& patternOffset) override;
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/** @return Start point of the entity */
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RS_Vector getCorner1() const {
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return data.corner1;
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}
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/** @return End point of the entity */
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RS_Vector getCorner2() const {
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return data.corner2;
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}
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/** @return Copy of data that defines the line. */
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RS_OverlayBoxData getData() const {
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return data;
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}
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/** We should make a separate drawing mechanism for overlays and not use entities */
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void move(const RS_Vector& /*offset*/)override{}
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void rotate(const RS_Vector& /*center*/, const double& /*angle*/)override{}
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void rotate(const RS_Vector& /*center*/, const RS_Vector& /*angleVector*/)override{}
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void scale(const RS_Vector& /*center*/, const RS_Vector& /*factor*/)override{}
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void mirror(const RS_Vector& /*axisPoint1*/, const RS_Vector& /*axisPoint2*/)override{}
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void calculateBorders() override{}
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RS_Vector getNearestEndpoint(const RS_Vector&, double*)const override{return {};}
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RS_Vector getNearestPointOnEntity(const RS_Vector&, bool, double*, RS_Entity**)const override{return {};}
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RS_Vector getNearestCenter(const RS_Vector&, double*)const override{return {};}
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RS_Vector getNearestMiddle(const RS_Vector&, double*,int)const override{return {};}
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RS_Vector getNearestDist(double, const RS_Vector&, double*)const override{return {};}
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double getDistanceToPoint(const RS_Vector&, RS_Entity**, RS2::ResolveLevel, double)const override{return -1;}//is -1 right here
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protected:
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RS_OverlayBoxData data;
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}
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;
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#endif
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