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171
ui/forms/qg_cadtoolbarcircles.cpp
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171
ui/forms/qg_cadtoolbarcircles.cpp
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/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#include<cassert>
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#include<QAction>
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#include "qg_cadtoolbarcircles.h"
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#include "qg_cadtoolbar.h"
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#include "qg_actionhandler.h"
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/*
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* Constructs a QG_CadToolBarCircles as a child of 'parent', with the
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* name 'name' and widget flags set to 'f'.
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*/
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QG_CadToolBarCircles::QG_CadToolBarCircles(QG_CadToolBar* parent, Qt::WindowFlags fl)
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:LC_CadToolBarInterface(parent, fl)
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{
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initToolBars();
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}
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void QG_CadToolBarCircles::addSubActions(const std::vector<QAction*>& actions, bool addGroup)
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{
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LC_CadToolBarInterface::addSubActions(actions, addGroup);
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std::vector<QAction**> const buttons= {
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&bCircle, &bCircleCR, &bCircle2P, &bCircle2PR, &bCircle3P,
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&bCircleParallel, &bCircleInscribe, &bCircleTan1_2P, &bCircleTan2,
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&bCircleTan2_1P, &bCircleTan3
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};
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assert(buttons.size()==actions.size());
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for(size_t i=0; i<buttons.size(); ++i)
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*buttons[i]=actions[i];
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}
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void QG_CadToolBarCircles::back() {
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if (cadToolBar) {
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cadToolBar->back();
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}
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}
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//restore action from checked button
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void QG_CadToolBarCircles::restoreAction()
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{
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if(!(actionHandler && bCircle)) return;
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if ( bCircle ->isChecked() ) {
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actionHandler->slotDrawCircle();
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return;
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}
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if ( bCircleCR ->isChecked() ) {
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actionHandler->slotDrawCircleCR();
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return;
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}
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if ( bCircle2P ->isChecked() ) {
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actionHandler->slotDrawCircle2P();
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return;
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}
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if ( bCircle2PR ->isChecked() ) {
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actionHandler->slotDrawCircle2PR();
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return;
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}
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if ( bCircle3P ->isChecked() ) {
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actionHandler->slotDrawCircle3P();
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return;
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}
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if ( bCircleParallel ->isChecked() ) {
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actionHandler->slotDrawCircleParallel();
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return;
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}
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if ( bCircleInscribe ->isChecked() ) {
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actionHandler->slotDrawCircleInscribe();
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return;
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}
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if ( bCircleTan2 ->isChecked() ) {
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actionHandler->slotDrawCircleTan2();
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return;
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}
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if ( bCircleTan3 ->isChecked() ) {
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actionHandler->slotDrawCircleTan3();
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return;
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}
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if(bCircleTan2_1P->isChecked()){
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actionHandler->slotDrawCircleTan2_1P();
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return;
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}
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if(bCircleTan1_2P->isChecked()){
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actionHandler->slotDrawCircleTan1_2P();
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return;
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}
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//clear all action
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m_pHidden->setChecked(true);
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RS_ActionInterface* currentAction =actionHandler->getCurrentAction();
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if(currentAction ) {
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currentAction->finish(false); //finish the action, but do not update toolBar
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}
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}
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void QG_CadToolBarCircles::resetToolBar()
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{
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m_pHidden->setChecked(true);
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}
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void QG_CadToolBarCircles::on_bBack_clicked()
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{
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finishCurrentAction(true);
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cadToolBar->showPreviousToolBar();
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}
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void QG_CadToolBarCircles::showCadToolBar(RS2::ActionType actionType){
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if(!bCircle) return;
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switch(actionType){
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case RS2::ActionDrawCircle:
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bCircle->setChecked(true);
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return;
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case RS2::ActionDrawCircle2P:
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bCircle2P->setChecked(true);
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return;
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case RS2::ActionDrawCircle2PR:
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bCircle2PR->setChecked(true);
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return;
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case RS2::ActionDrawCircle3P:
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bCircle3P->setChecked(true);
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return;
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case RS2::ActionDrawCircleCR:
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bCircleCR->setChecked(true);
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return;
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case RS2::ActionDrawCircleParallel:
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bCircleParallel->setChecked(true);
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return;
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case RS2::ActionDrawCircleInscribe:
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bCircleInscribe->setChecked(true);
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return;
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case RS2::ActionDrawCircleTan2:
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bCircleTan2->setChecked(true);
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return;
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case RS2::ActionDrawCircleTan3:
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bCircleTan3->setChecked(true);
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return;
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case RS2::ActionDrawCircleTan1_2P:
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bCircleTan1_2P->setChecked(true);
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return;
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case RS2::ActionDrawCircleTan2_1P:
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bCircleTan2_1P->setChecked(true);
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return;
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default:
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m_pHidden->setChecked(true);
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return;
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}
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}
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//EOF
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