/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2018 A. Stebich (librecad@mail.lordofbikes.de) ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #ifndef RS_SOLID_H #define RS_SOLID_H #include #include "rs_atomicentity.h" #include "rs_vector.h" /** * Holds the data that defines a solid. */ struct RS_SolidData { /** * Default constructor. Leaves the data object uninitialized. */ RS_SolidData(); ~RS_SolidData() = default; /** * Constructor for a solid with 3 corners. */ RS_SolidData(const RS_Vector& corner1, const RS_Vector& corner2, const RS_Vector& corner3); /** * Constructor for a solid with 4 corners. */ RS_SolidData(const RS_Vector& corner1, const RS_Vector& corner2, const RS_Vector& corner3, const RS_Vector& corner4); enum Corners { FirstCorner = 0, Triangle = 3, MaxCorners }; std::array corner; }; std::ostream& operator << (std::ostream& os, const RS_SolidData& pd); /** * Class for a solid entity (e.g. dimension arrows). * * @author Andrew Mustun */ class RS_Solid : public RS_AtomicEntity { public: RS_Solid(RS_EntityContainer* parent, const RS_SolidData& d); RS_Entity* clone() const override; /** @return RS_ENTITY_POINT */ RS2::EntityType rtti() const override { return RS2::EntitySolid; } /** @return Copy of data that defines the point. */ RS_SolidData const& getData() const { return data; } /** @return true if this is a triangle. */ bool isTriangle() const { return !data.corner[3].valid; } RS_Vector getCorner(int num) const; void shapeArrow(const RS_Vector& point, double angle, double arrowSize); RS_Vector getNearestEndpoint(const RS_Vector& coord, double* dist = nullptr) const override; RS_Vector getNearestPointOnEntity(const RS_Vector& coord, bool onEntity = true, double* dist = nullptr, RS_Entity** entity = nullptr) const override; RS_Vector getNearestCenter(const RS_Vector& coord, double* dist = nullptr) const override; RS_Vector getNearestMiddle(const RS_Vector& coord, double* dist = nullptr, int middlePoints = 1) const override; RS_Vector getNearestDist(double distance, const RS_Vector& coord, double* dist = nullptr) const override; double getDistanceToPoint(const RS_Vector& coord, RS_Entity** entity = nullptr, RS2::ResolveLevel level = RS2::ResolveNone, double solidDist = RS_MAXDOUBLE) const override; void move(const RS_Vector& offset) override; void rotate(const RS_Vector& center, const double& angle) override; void rotate(const RS_Vector& center, const RS_Vector& angleVector) override; void scale(const RS_Vector& center, const RS_Vector& factor) override; void mirror(const RS_Vector& axisPoint1, const RS_Vector& axisPoint2) override; void draw(RS_Painter* painter, RS_GraphicView* view, double& patternOffset) override; friend std::ostream& operator << (std::ostream& os, const RS_Solid& p); /** Recalculates the borders of this entity. */ void calculateBorders() override; /** Check if is intersected by v1, v2 window. * @return true if is crossed false otherwise. **/ bool isInCrossWindow(const RS_Vector& v1, const RS_Vector& v2) const; protected: RS_SolidData data; private: //helper method for getNearestPointOnEntity bool sign (const RS_Vector& v1, const RS_Vector& v2, const RS_Vector& v3) const; void setDistPtr(double *dist, const double value) const; }; #endif