/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #ifndef RS_EVENTHANDLER_H #define RS_EVENTHANDLER_H #include #include "rs_vector.h" class RS_ActionInterface; class QAction; class QMouseEvent; class QKeyEvent; class RS_CommandEvent; class RS_Vector; struct RS_SnapMode; /** * The event handler owns and manages all actions that are currently * active. All events going from the view to the actions come over * this class. */ class RS_EventHandler : public QObject { Q_OBJECT public: RS_EventHandler(QObject* parent = 0); ~RS_EventHandler(); void setQAction(QAction* action); void back(); void enter(); void mousePressEvent(QMouseEvent *e); void mouseReleaseEvent(QMouseEvent *e); void mouseMoveEvent(QMouseEvent *e); void mouseLeaveEvent(); void mouseEnterEvent(); void keyPressEvent(QKeyEvent* e); void keyReleaseEvent(QKeyEvent* e); void commandEvent(RS_CommandEvent* e); void enableCoordinateInput(); void disableCoordinateInput(); void setDefaultAction(RS_ActionInterface* action); RS_ActionInterface* getDefaultAction() const; void setCurrentAction(RS_ActionInterface* action); RS_ActionInterface* getCurrentAction(); bool isValid(RS_ActionInterface* action) const; void killSelectActions(); void killAllActions(); bool hasAction(); void cleanUp(); void debugActions() const; void setSnapMode(RS_SnapMode sm); void setSnapRestriction(RS2::SnapRestriction sr); //! return true if the current action is for selecting bool inSelectionMode(); private: QAction* q_action{nullptr}; RS_ActionInterface* defaultAction{nullptr}; QList currentActions; bool coordinateInputEnabled{true}; RS_Vector relative_zero; public slots: void setRelativeZero(const RS_Vector&); }; #endif