/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #include #include #include "qg_cadtoolbarlines.h" #include "qg_cadtoolbar.h" #include "qg_actionhandler.h" /* * Constructs a QG_CadToolBarLines as a child of 'parent', with the * name 'name' and widget flags set to 'f'. */ QG_CadToolBarLines::QG_CadToolBarLines(QG_CadToolBar* parent, Qt::WindowFlags fl) :LC_CadToolBarInterface(parent, fl) { initToolBars(); } void QG_CadToolBarLines::addSubActions(const std::vector& actions, bool addGroup) { LC_CadToolBarInterface::addSubActions(actions, addGroup); std::vector const &buttons= { &bNormal, &bAngle, &bHorizontal, &bVertical, &bRectangle, &bParallel, &bParallelThrough, &bBisector, &bTangent1, &bTangent2, &bOrthTan, &bOrthogonal, &bRelAngle, &bPolygon, &bPolygon2, &bFree }; assert(buttons.size()==actions.size()); for(size_t i=0; islotDrawLine(); } } void QG_CadToolBarLines::drawLineAngle() { if (actionHandler) { actionHandler->slotDrawLineAngle(); } } void QG_CadToolBarLines::drawLineHorizontal() { if (actionHandler) { actionHandler->slotDrawLineHorizontal(); } } void QG_CadToolBarLines::drawLineHorVert() { if (actionHandler) { actionHandler->slotDrawLineHorVert(); } } void QG_CadToolBarLines::drawLineVertical() { if (actionHandler) { actionHandler->slotDrawLineVertical(); } } void QG_CadToolBarLines::drawLineParallel() { if (actionHandler) { actionHandler->slotDrawLineParallel(); } } void QG_CadToolBarLines::drawLineParallelThrough() { if (actionHandler) { actionHandler->slotDrawLineParallelThrough(); } } void QG_CadToolBarLines::drawLineRectangle() { if (actionHandler) { actionHandler->slotDrawLineRectangle(); } } void QG_CadToolBarLines::drawLineBisector() { if (actionHandler) { actionHandler->slotDrawLineBisector(); } } void QG_CadToolBarLines::drawLineTangent1() { if (actionHandler) { actionHandler->slotDrawLineTangent1(); } } void QG_CadToolBarLines::drawLineTangent2() { if (actionHandler) { actionHandler->slotDrawLineTangent2(); } } void QG_CadToolBarLines::drawLineOrthogonal() { if (actionHandler) { actionHandler->slotDrawLineOrthogonal(); } } void QG_CadToolBarLines::drawLineOrthTan() { if (actionHandler) { actionHandler->slotDrawLineOrthTan(); } } void QG_CadToolBarLines::drawLineRelAngle() { if (actionHandler) { actionHandler->slotDrawLineRelAngle(); } } void QG_CadToolBarLines::drawLineFree() { if (actionHandler) { actionHandler->slotDrawLineFree(); } } void QG_CadToolBarLines::drawLinePolygon() { if (actionHandler) { actionHandler->slotDrawLinePolygon(); } } void QG_CadToolBarLines::drawLinePolygon2() { if (actionHandler) { actionHandler->slotDrawLinePolygon2(); } } //restore action from checked void QG_CadToolBarLines::restoreAction() { if(!actionHandler) return; if(!bNormal) return; if(bNormal->isChecked()) { actionHandler->slotDrawLine(); return; } if(bAngle->isChecked()) { actionHandler->slotDrawLineAngle(); return; } if(bHorizontal->isChecked()) { actionHandler->slotDrawLineHorizontal(); return; } if(bVertical->isChecked()) { actionHandler->slotDrawLineVertical(); return; } if(bRectangle->isChecked()) { actionHandler->slotDrawLineRectangle(); return; } if(bBisector->isChecked()) { actionHandler->slotDrawLineBisector(); return; } if(bParallel->isChecked()) { actionHandler->slotDrawLineParallel(); return; } if(bParallelThrough->isChecked()) { actionHandler->slotDrawLineParallelThrough(); return; } if(bTangent1->isChecked()) { actionHandler->slotDrawLineTangent1(); return; } if(bTangent2->isChecked()) { actionHandler->slotDrawLineTangent2(); return; } if(bOrthTan->isChecked()) { actionHandler->slotDrawLineOrthTan(); return; } if(bOrthogonal->isChecked()) { actionHandler->slotDrawLineOrthogonal(); return; } if(bRelAngle->isChecked()) { actionHandler->slotDrawLineRelAngle(); return; } if(bPolygon->isChecked()) { actionHandler->slotDrawLinePolygon(); return; } if(bPolygon2->isChecked()) { actionHandler->slotDrawLinePolygon2(); return; } if(bFree->isChecked()) { actionHandler->slotDrawLineFree(); return; } //clear all action m_pHidden->setChecked(true); RS_ActionInterface* currentAction =actionHandler->getCurrentAction(); if(currentAction ) { currentAction->finish(false); //finish the action, but do not update toolBar } } void QG_CadToolBarLines::resetToolBar() { m_pHidden->setChecked(true); } void QG_CadToolBarLines::on_bBack_clicked() { finishCurrentAction(true); LC_CadToolBarInterface::back(); } void QG_CadToolBarLines::showCadToolBar(RS2::ActionType actionType) { if(!bNormal) return; switch(actionType){ case RS2::ActionDrawLine: bNormal->setChecked(true); return; case RS2::ActionDrawLineAngle: bAngle->setChecked(true); return; case RS2::ActionDrawLineBisector: bBisector->setChecked(true); return; case RS2::ActionDrawLineFree: bFree->setChecked(true); return; case RS2::RS2::ActionDrawLineVertical: bVertical->setChecked(true); return; case RS2::ActionDrawLineHorizontal: bHorizontal->setChecked(true); return; case RS2::ActionDrawLineOrthogonal: bOrthogonal->setChecked(true); return; case RS2::ActionDrawLineOrthTan: bOrthTan->setChecked(true); return; case RS2::ActionDrawLineParallel: bParallel->setChecked(true); return; case RS2::ActionDrawLineParallelThrough: bParallelThrough->setChecked(true); return; case RS2::ActionDrawLinePolygonCenCor: bPolygon->setChecked(true); return; case RS2::ActionDrawLinePolygonCorCor: bPolygon2->setChecked(true); return; case RS2::ActionDrawLineRectangle: bRectangle->setChecked(true); return; case RS2::ActionDrawLineRelAngle: bRelAngle->setChecked(true); return; case RS2::ActionDrawLineTangent1: bTangent1->setChecked(true); return; case RS2::ActionDrawLineTangent2: bTangent2->setChecked(true); return; default: m_pHidden->setChecked(true); return; } }