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newspark110/lib/engine/rs_entity.cpp
Chenwenxuan edac2715f0 init
2024-03-06 14:54:30 +08:00

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26 KiB
C++

/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2015 A. Stebich (librecad@mail.lordofbikes.de)
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include <iostream>
#include <utility>
#include <QPolygon>
#include <QString>
#include "rs_entity.h"
#include "rs_arc.h"
#include "rs_block.h"
#include "rs_circle.h"
#include "rs_ellipse.h"
#include "rs_graphic.h"
#include "rs_graphicview.h"
#include "rs_insert.h"
#include "rs_layer.h"
#include "rs_line.h"
#include "rs_mtext.h"
#include "rs_point.h"
#include "rs_polyline.h"
#include "rs_text.h"
#include "rs_vector.h"
#include "rs_information.h"
#include "lc_quadratic.h"
#include "rs_debug.h"
/**
* Default constructor.
* @param parent The parent entity of this entity.
* E.g. a line might have a graphic entity or
* a polyline entity as parent.
*/
RS_Entity::RS_Entity(RS_EntityContainer* parent) {
this->parent = parent;
init();
}
/**
* Copy constructor.
*/
/*RS_Entity::RS_Entity(const RS_Entity& e) : RS_Flags(e.getFlags()) {
cout << "copy constructor called\n";
init();
parent = e.parent;
layer = e.layer;
//setFlag(e.getFlags());
minV = e.minV;
maxV = e.maxV;
pen = e.pen;
}*/
/**
* Initialisation. Called from all constructors.
*/
void RS_Entity::init() {
resetBorders();
setFlag(RS2::FlagVisible);
//layer = nullptr;
//pen = RS_Pen();
updateEnabled = true;
setLayerToActive();
setPenToActive();
initId();
}
/**
* Gives this entity a new unique id.
*/
void RS_Entity::initId() {
static unsigned long int idCounter=0;
id = idCounter++;
}
/**
* Resets the borders of this element.
*/
void RS_Entity::resetBorders() {
// TODO: Check that. windoze XP crashes with MAXDOUBLE
double maxd = RS_MAXDOUBLE;
double mind = RS_MINDOUBLE;
minV.set(maxd, maxd);
maxV.set(mind, mind);
}
void RS_Entity::moveBorders(const RS_Vector& offset){
minV.move(offset);
maxV.move(offset);
}
void RS_Entity::scaleBorders(const RS_Vector& center, const RS_Vector& factor){
minV.scale(center,factor);
maxV.scale(center,factor);
}
/**
* Selects or deselects this entity.
*
* @param select True to select, false to deselect.
*/
bool RS_Entity::setSelected(bool select) {
// layer is locked:
if (select && isLocked()) {
return false;
}
if (select) {
setFlag(RS2::FlagSelected);
} else {
delFlag(RS2::FlagSelected);
}
return true;
}
/**
* Toggles select on this entity.
*/
bool RS_Entity::toggleSelected() {
return setSelected(!isSelected());
//toggleFlag(RS2::FlagSelected);
}
/**
* @return True if the entity is selected. Note that an entity might
* not be selected but one of its parents is selected. In that case
* this function returns false.
*/
bool RS_Entity::isSelected() const {
//bug 557, Selected entities in invisible layers are deleted
return isVisible() && getFlag(RS2::FlagSelected);
}
/**
* @return true if a parent entity of this entity is selected.
*/
bool RS_Entity::isParentSelected() const
{
RS_Entity const* p = this;
while(p) {
p = p->getParent();
if (p && p->isSelected()==true) {
return true;
}
}
return false;
}
/**
* Sets or resets the processed flag of this entity.
*
* @param on True to set, false to reset.
*/
void RS_Entity::setProcessed(bool on) {
if (on) {
setFlag(RS2::FlagProcessed);
} else {
delFlag(RS2::FlagProcessed);
}
}
/**
* @return True if the processed flag is set.
*/
bool RS_Entity::isProcessed() const {
return getFlag(RS2::FlagProcessed);
}
/**
* Called when the undo state changed.
*
* @param undone true: entity has become invisible.
* false: entity has become visible.
*/
void RS_Entity::undoStateChanged(bool undone)
{
Q_UNUSED( undone);
setSelected(false);
update();
}
/**
* @return true if this entity or any parent entities are undone.
*/
bool RS_Entity::isUndone() const {
if (!parent) {
return RS_Undoable::isUndone();
}
else {
return RS_Undoable::isUndone() || parent->isUndone();
}
}
/**
* @return True if the entity is in the given range.
*/
bool RS_Entity::isInWindow(RS_Vector v1, RS_Vector v2) const
{
double right, left, top, bottom;
right = std::max(v1.x, v2.x);
left = std::min(v1.x, v2.x);
top = std::max(v1.y, v2.y);
bottom = std::min(v1.y, v2.y);
return (getMin().x>=left &&
getMax().x<=right &&
getMin().y>=bottom &&
getMax().y<=top);
}
double RS_Entity::areaLineIntegral() const
{
return 0.;
}
bool RS_Entity::isArc() const
{
switch (rtti()) {
case RS2::EntityArc:
case RS2::EntityCircle:
//ellipse implements its own test
case RS2::EntityEllipse:
return true;
default:
return false;
}
}
bool RS_Entity::isArcCircleLine() const
{
switch (rtti()) {
case RS2::EntityArc:
case RS2::EntityCircle:
case RS2::EntityLine:
case RS2::EntityPoint:
return true;
default:
return false;
}
}
/** whether the entity's bounding box intersects with visible portion of graphic view */
bool RS_Entity::isVisibleInWindow(RS_GraphicView* view) const
{
RS_Vector vpMin(view->toGraph(0,view->getHeight()));
RS_Vector vpMax(view->toGraph(view->getWidth(),0));
if( getStartpoint().isInWindowOrdered(vpMin, vpMax) ) return true;
if( getEndpoint().isInWindowOrdered(vpMin, vpMax) ) return true;
QPolygonF visualBox(QRectF(vpMin.x,vpMin.y,vpMax.x-vpMin.x, vpMax.y-vpMin.y));
std::vector<RS_Vector> vps;
for(unsigned short i=0;i<4;i++){
const QPointF& vp(visualBox.at(i));
vps.emplace_back(vp.x(),vp.y());
}
for(unsigned short i=0;i<4;i++){
RS_Line const line{vps.at(i),vps.at((i+1)%4)};
if( RS_Information::getIntersection(this, &line, true).size()>0) return true;
}
if( minV.isInWindowOrdered(vpMin,vpMax)||maxV.isInWindowOrdered(vpMin,vpMax)) return true;
return false;
}
/**
* @param tolerance Tolerance.
*
* @retval true if the given point is on this entity.
* @retval false otherwise
*/
bool RS_Entity::isPointOnEntity(const RS_Vector& coord,
double tolerance) const {
double dist = getDistanceToPoint(coord, nullptr, RS2::ResolveNone);
return (dist<=fabs(tolerance));
}
double RS_Entity::getDistanceToPoint(const RS_Vector& coord,
RS_Entity** entity,
RS2::ResolveLevel /*level*/,
double /*solidDist*/) const
{
if (entity) {
*entity=const_cast<RS_Entity*>(this);
}
double dToEntity = RS_MAXDOUBLE;
(void) getNearestPointOnEntity(coord, true, &dToEntity, entity);
// RVT 6 Jan 2011 : Add selection by center point
if(getCenter().valid){
double dToCenter=getCenter().distanceTo(coord);
return std::min(dToEntity,dToCenter);
}else
return dToEntity;
}
/**
* Is this entity visible?
*
* @return true Only if the entity and the layer it is on are visible.
* The Layer might also be nullptr. In that case the layer visibility
* is ignored.
*/
bool RS_Entity::isVisible() const{
if (!getFlag(RS2::FlagVisible)) {
return false;
}
if (isUndone()) {
return false;
}
/*RS_EntityContainer* parent = getParent();
if (parent && parent->isUndone()) {
return false;
}*/
if (!getLayer()) {
return true;
}
// inserts are usually visible - the entities in them have their own
// layers which might be frozen
// upd: i'm not sure if that is the best behaviour
//if (rtti()==RS2::EntityInsert) {
// return true;
//}
// blocks are visible in editing window, issue#253
if( isDocument() && (rtti()==RS2::EntityBlock || rtti()==RS2::EntityInsert)) {
return true;
}
if (layer /*&& layer->getName()!="ByBlock"*/) {
if (!layer->isFrozen()) {
return true;
} else {
return false;
}
}
if (!layer /*&& getLayer()->getName()!="ByBlock"*/) {
if (!getLayer()) {
return true;
} else {
if (!getLayer()->isFrozen()) {
return true;
} else {
return false;
}
}
}
if (!getBlockOrInsert()) {
return true;
}
if (getBlockOrInsert()->rtti()==RS2::EntityBlock) {
return !(getLayer(false) && getLayer(false)->isFrozen());
}
if (!getBlockOrInsert()->getLayer()) {
return true;
}
if (!getBlockOrInsert()->getLayer()->isFrozen()) {
return true;
}
return false;
}
void RS_Entity::setVisible(bool v) {
if (v) {
setFlag(RS2::FlagVisible);
} else {
delFlag(RS2::FlagVisible);
}
}
/**
* Sets the highlight status of the entity. Highlighted entities
* usually indicate a feedback to a user action.
*/
void RS_Entity::setHighlighted(bool on) {
if (on) {
setFlag(RS2::FlagHighlighted);
} else {
delFlag(RS2::FlagHighlighted);
}
}
RS_Vector RS_Entity::getStartpoint() const {
return {};
}
RS_Vector RS_Entity::getEndpoint() const {
return {};
}
RS_VectorSolutions RS_Entity::getTangentPoint(const RS_Vector& /*point*/) const {
return {};
}
RS_Vector RS_Entity::getTangentDirection(const RS_Vector& /*point*/)const{
return {};
}
/**
* @return true if the entity is highlighted.
*/
bool RS_Entity::isHighlighted() const{
return getFlag(RS2::FlagHighlighted);
}
RS_Vector RS_Entity::getSize() const {
return maxV-minV;
}
/**
* @return true if the layer this entity is on is locked.
*/
bool RS_Entity::isLocked() const
{
return getLayer(true) && getLayer()->isLocked();
}
RS_Vector RS_Entity::getCenter() const {
return RS_Vector{};
}
double RS_Entity::getRadius() const {
return RS_MAXDOUBLE;
}
/**
* @return The parent graphic in which this entity is stored
* or the parent's parent graphic or nullptr if none of the parents
* are stored in a graphic.
*/
RS_Graphic* RS_Entity::getGraphic() const{
if (rtti()==RS2::EntityGraphic) {
RS_Graphic const* ret=static_cast<RS_Graphic const*>(this);
return const_cast<RS_Graphic*>(ret);
} else if (!parent) {
return nullptr;
}
return parent->getGraphic();
}
/**
* @return The parent block in which this entity is stored
* or the parent's parent block or nullptr if none of the parents
* are stored in a block.
*/
RS_Block* RS_Entity::getBlock() const{
if (rtti()==RS2::EntityBlock) {
RS_Block const* ret=static_cast<RS_Block const*>(this);
return const_cast<RS_Block*>(ret);
} else if (!parent) {
return nullptr;
}
return parent->getBlock();
}
/** return the equation of the entity
for quadratic,
return a vector contains:
m0 x^2 + m1 xy + m2 y^2 + m3 x + m4 y + m5 =0
for linear:
m0 x + m1 y + m2 =0
**/
LC_Quadratic RS_Entity::getQuadratic() const
{
return LC_Quadratic{};
}
/**
* @return The parent insert in which this entity is stored
* or the parent's parent block or nullptr if none of the parents
* are stored in a block.
*/
RS_Insert* RS_Entity::getInsert() const
{
if (rtti()==RS2::EntityInsert) {
RS_Insert const* ret=static_cast<RS_Insert const*>(this);
return const_cast<RS_Insert*>(ret);
} else if (!parent) {
return nullptr;
} else {
return parent->getInsert();
}
}
/**
* @return The parent block or insert in which this entity is stored
* or the parent's parent block or insert or nullptr if none of the parents
* are stored in a block or insert.
*/
RS_Entity* RS_Entity::getBlockOrInsert() const
{
RS_Entity* ret{nullptr};
switch(rtti()){
case RS2::EntityBlock:
case RS2::EntityInsert:
ret=const_cast<RS_Entity*>(this);
break;
default:
if(parent) {
return parent->getBlockOrInsert();
}
}
return ret;
}
/**
* @return The parent document in which this entity is stored
* or the parent's parent document or nullptr if none of the parents
* are stored in a document. Note that a document is usually
* either a Graphic or a Block.
*/
RS_Document* RS_Entity::getDocument() const{
if (isDocument()) {
RS_Document const* ret=static_cast<RS_Document const*>(this);
return const_cast<RS_Document*>(ret);
} else if (!parent) {
return nullptr;
}
return parent->getDocument();
}
/**
* Sets a variable value for the parent graphic object.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param val Default value
*/
void RS_Entity::addGraphicVariable(const QString& key, double val, int code) {
RS_Graphic* graphic = getGraphic();
if (graphic) {
graphic->addVariable(key, val, code);
}
}
/**
* Sets a variable value for the parent graphic object.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param val Default value
*/
void RS_Entity::addGraphicVariable(const QString& key, int val, int code) {
RS_Graphic* graphic = getGraphic();
if (graphic) {
graphic->addVariable(key, val, code);
}
}
/**
* Sets a variable value for the parent graphic object.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param val Default value
*/
void RS_Entity::addGraphicVariable(const QString& key,
const QString& val, int code) {
RS_Graphic* graphic = getGraphic();
if (graphic) {
graphic->addVariable(key, val, code);
}
}
/**
* A safe member function to return the given variable.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param def Default value
*
* @return value of variable or default value if the given variable
* doesn't exist.
*/
double RS_Entity::getGraphicVariableDouble(const QString& key, double def) {
RS_Graphic* graphic = getGraphic();
double ret=def;
if (graphic) {
ret = graphic->getVariableDouble(key, def);
}
return ret;
}
/**
* A safe member function to return the given variable.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param def Default value
*
* @return value of variable or default value if the given variable
* doesn't exist.
*/
int RS_Entity::getGraphicVariableInt(const QString& key, int def) const{
RS_Graphic* graphic = getGraphic();
int ret=def;
if (graphic) {
ret = graphic->getVariableInt(key, def);
}
return ret;
}
/**
* A safe member function to return the given variable.
*
* @param key Variable name (e.g. "$DIMASZ")
* @param def Default value
*
* @return value of variable or default value if the given variable
* doesn't exist.
*/
QString RS_Entity::getGraphicVariableString(const QString& key,
const QString& def) const
{
RS_Graphic* graphic = getGraphic();
QString ret=def;
if (graphic) {
ret = graphic->getVariableString(key, def);
}
return ret;
}
/**
* @return The unit the parent graphic works on or None if there's no
* parent graphic.
*/
RS2::Unit RS_Entity::getGraphicUnit() const
{
RS_Graphic* graphic = getGraphic();
RS2::Unit ret = RS2::None;
if (graphic) {
ret = graphic->getUnit();
}
return ret;
}
/**
* Returns a pointer to the layer this entity is on or nullptr.
*
* @para resolve true: if the layer is ByBlock, the layer of the
* block this entity is in is returned.
* false: the layer of the entity is returned.
*
* @return pointer to the layer this entity is on. If the layer
* is set to nullptr the layer of the next parent that is not on
* layer nullptr is returned. If all parents are on layer nullptr, nullptr
* is returned.
*/
RS_Layer* RS_Entity::getLayer(bool resolve) const {
if (resolve) {
// we have no layer but a parent that might have one.
// return parent's layer instead:
if (!layer /*|| layer->getName()=="ByBlock"*/) {
if (parent) {
return parent->getLayer(true);
} else {
return nullptr;
}
}
}
// return our layer. might still be nullptr:
return layer;
}
/**
* Sets the layer of this entity to the layer with the given name
*/
void RS_Entity::setLayer(const QString& name) {
RS_Graphic* graphic = getGraphic();
if (graphic) {
layer = graphic->findLayer(name);
} else {
layer = nullptr;
}
}
/**
* Sets the layer of this entity to the layer given.
*/
void RS_Entity::setLayer(RS_Layer* l) {
layer = l;
}
/**
* Sets the layer of this entity to the current layer of
* the graphic this entity is in. If this entity (and none
* of its parents) are in a graphic the layer is set to nullptr.
*/
void RS_Entity::setLayerToActive() {
RS_Graphic* graphic = getGraphic();
if (graphic) {
layer = graphic->getActiveLayer();
} else {
layer = nullptr;
}
}
/**
* Gets the pen needed to draw this entity.
* The attributes can also come from the layer this entity is on
* if the flags are set accordingly.
*
* @param resolve true: Resolve the pen to a drawable pen (e.g. the pen
* from the layer or parent..)
* false: Don't resolve and return a pen or ByLayer, ByBlock, ...
*
* @return Pen for this entity.
*/
RS_Pen RS_Entity::getPen(bool resolve) const {
if (!resolve) {
return pen;
} else {
RS_Pen p = pen;
RS_Layer* l = getLayer(true);
// use parental attributes (e.g. vertex of a polyline, block
// entities when they are drawn in block documents):
if (parent) {
//if pen is invalid gets all from parent
if (!p.isValid() ) {
p = parent->getPen();
}
//pen is valid, verify byBlock parts
RS_EntityContainer* ep = parent;
//If parent is byblock check parent.parent (nested blocks)
while (p.getColor().isByBlock()){
if (ep) {
p.setColor(parent->getPen().getColor());
ep = ep->parent;
} else
break;
}
ep = parent;
while (p.getWidth()==RS2::WidthByBlock){
if (ep) {
p.setWidth(parent->getPen().getWidth());
ep = ep->parent;
} else
break;
}
ep = parent;
while (p.getLineType()==RS2::LineByBlock){
if (ep) {
p.setLineType(parent->getPen().getLineType());
ep = ep->parent;
} else
break;
}
}
// check byLayer attributes:
if (l) {
// use layer's color:
if (p.getColor().isByLayer()) {
p.setColor(l->getPen().getColor());
}
// use layer's width:
if (p.getWidth()==RS2::WidthByLayer) {
p.setWidth(l->getPen().getWidth());
}
// use layer's linetype:
if (p.getLineType()==RS2::LineByLayer) {
p.setLineType(l->getPen().getLineType());
}
//}
}
return p;
}
}
/**
* Sets the pen of this entity to the current pen of
* the graphic this entity is in. If this entity (and none
* of its parents) are in a graphic the pen is not changed.
*/
void RS_Entity::setPenToActive() {
RS_Document* doc = getDocument();
if (doc) {
pen = doc->getActivePen();
} else {
//RS_DEBUG->print(RS_Debug::D_WARNING, "RS_Entity::setPenToActive(): "
// "No document / active pen linked to this entity.");
}
//else {
// pen = RS_Pen();
//}
}
/**
* Implementations must stretch the given range of the entity
* by the given offset. This default implementation moves the
* whole entity if it is completely inside the given range.
*/
void RS_Entity::stretch(const RS_Vector& firstCorner,
const RS_Vector& secondCorner,
const RS_Vector& offset) {
//e->calculateBorders();
if (getMin().isInWindow(firstCorner, secondCorner) &&
getMax().isInWindow(firstCorner, secondCorner)) {
move(offset);
}
}
/**
* @return Factor for scaling the line styles considering the current
* paper scaling and the fact that styles are stored in Millimeter.
*/
double RS_Entity::getStyleFactor(RS_GraphicView* view) {
double styleFactor = 1.0;
if (!view) return styleFactor;
if (view->isPrinting()==false && view->isDraftMode()) {
styleFactor = 1.0/view->getFactor().x;
} else {
//styleFactor = getStyleFactor();
// the factor caused by the unit:
RS2::Unit unit = RS2::None;
RS_Graphic* g = getGraphic();
if (g) {
unit = g->getUnit();
//double scale = g->getPaperScale();
styleFactor = RS_Units::convert(1.0, RS2::Millimeter, unit);
// / scale;
}
// the factor caused by the line width:
if (((int)getPen(true).getWidth())>0) {
styleFactor *= ((double)getPen(true).getWidth()/100.0);
} else if (((int)getPen(true).getWidth())==0) {
styleFactor *= 0.01;
}
}
if (view->isPrinting() || view->isPrintPreview() || view->isDraftMode()==false) {
RS_Graphic* graphic = getGraphic();
if (graphic && graphic->getPaperScale()>1.0e-6) {
styleFactor /= graphic->getPaperScale();
}
}
//RS_DEBUG->print("stylefactor: %f", styleFactor);
//RS_DEBUG->print("viewfactor: %f", view->getFactor().x);
if (styleFactor*view->getFactor().x<0.2) {
styleFactor = -1.0;
}
return styleFactor;
}
/**
* @return User defined variable connected to this entity or nullptr if not found.
*/
QString RS_Entity::getUserDefVar(const QString& key) const {
auto it=varList.find(key);
if(it==varList.end()) return nullptr;
return varList.at(key);
}
/*
* @coord
* @normal
* @bool
* return a line tangent to entity and orthogonal to the line (*normal)
*/
RS_Vector RS_Entity::getNearestOrthTan(const RS_Vector& /*coord*/,
const RS_Line& /*normal*/,
bool /*onEntity = false*/) const{
return RS_Vector(false);
}
/**
* Add a user defined variable to this entity.
*/
void RS_Entity::setUserDefVar(QString key, QString val) {
varList.insert(std::make_pair(key, val));
}
/**
* Deletes the given user defined variable.
*/
void RS_Entity::delUserDefVar(QString key) {
varList.erase(key);
}
/**
* @return A list of all keys connected to this entity.
*/
std::vector<QString> RS_Entity::getAllKeys() const{
std::vector<QString> ret(0);
for(auto const& v: varList){
ret.push_back(v.first);
}
return ret;
}
//! constructionLayer contains entities of infinite length, constructionLayer doesn't show up in print
bool RS_Entity::isConstruction(bool typeCheck) const{
if(typeCheck
&& getParent()
&& rtti() != RS2::EntityLine){
// do not expand entities on construction layers, except lines
return false;
}
if (layer) return layer->isConstruction();
return false;
}
//! whether printing is enabled or disabled for the entity's layer
bool RS_Entity::isPrint(void) const{
if (nullptr != layer) return layer->isPrint();
return true;
}
bool RS_Entity::trimmable() const
{
switch(rtti()){
case RS2::EntityArc:
case RS2::EntityCircle:
case RS2::EntityEllipse:
case RS2::EntityLine:
case RS2::EntitySplinePoints:
return true;
default:
return false;
}
}
RS_VectorSolutions RS_Entity::getRefPoints() const
{
return RS_VectorSolutions();
}
RS_Vector RS_Entity::getNearestRef(const RS_Vector& coord,
double* dist) const{
RS_VectorSolutions const&& s = getRefPoints();
return s.getClosest(coord, dist);
}
RS_Vector RS_Entity::getNearestSelectedRef(const RS_Vector& coord,
double* dist) const{
if (isSelected()) {
return getNearestRef(coord, dist);
}
else {
return RS_Vector(false);
}
}
/**
* Dumps the elements data to stdout.
*/
std::ostream& operator << (std::ostream& os, RS_Entity& e) {
//os << "Warning: Virtual entity!\n";
//return os;
os << " {Entity id: " << e.id;
if (e.parent) {
os << " | parent id: " << e.parent->getId() << "\n";
} else {
os << " | no parent\n";
}
os << " flags: " << (e.getFlag(RS2::FlagVisible) ? "RS2::FlagVisible" : "");
os << (e.getFlag(RS2::FlagUndone) ? " RS2::FlagUndone" : "");
os << (e.getFlag(RS2::FlagSelected) ? " RS2::FlagSelected" : "");
os << "\n";
if (!e.layer) {
os << " layer: nullptr ";
} else {
os << " layer: " << e.layer->getName().toLatin1().data() << " ";
os << " layer address: " << e.layer << " ";
}
os << e.pen << "\n";
os << "variable list:\n";
for(auto const& v: e.varList){
os << v.first.toLatin1().data()<< ": "
<< v.second.toLatin1().data()
<< ", ";
}
// There should be a better way then this...
switch(e.rtti()) {
case RS2::EntityPoint:
os << (RS_Point&)e;
break;
case RS2::EntityLine:
os << (RS_Line&)e;
break;
case RS2::EntityPolyline:
os << (RS_Polyline&)e;
break;
case RS2::EntityArc:
os << (RS_Arc&)e;
break;
case RS2::EntityCircle:
os << (RS_Circle&)e;
break;
case RS2::EntityEllipse:
os << (RS_Ellipse&)e;
break;
case RS2::EntityInsert:
os << (RS_Insert&)e;
break;
case RS2::EntityMText:
os << (RS_MText&)e;
break;
case RS2::EntityText:
os << (RS_Text&)e;
break;
default:
os << "Unknown Entity";
break;
}
os << "}\n\n";
return os;
}