198 lines
5.6 KiB
C++
198 lines
5.6 KiB
C++
/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#ifndef RS_INSERT_H
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#define RS_INSERT_H
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#include "rs_entitycontainer.h"
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class RS_BlockList;
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/**
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* Holds the data that defines an insert.
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*/
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struct RS_InsertData {
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/**
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* Default constructor.
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*/
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RS_InsertData() = default;
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~RS_InsertData() = default;
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/**
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* @param name The name of the block used as an identifier.
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* @param insertionPoint Insertion point of the block.
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* @param scaleFactor Scale factor in x / y.
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* @param angle Rotation angle.
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* @param cols Number of cols if we insert a whole array.
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* @param rows Number of rows if we insert a whole array.
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* @param spacing Spacing between rows and cols.
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* @param blockSource Source for the block to insert if other than parent.
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* Normally blocks are requested from the entity's parent but the
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* block can also come from another resource. RS_Text uses that
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* to share the blocks (letters) from a font.
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* @param updateMode RS2::Update will update the insert entity instantly
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* RS2::NoUpdate will not update the insert. You can update
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* it later manually using the update() method. This is
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* often the case since you might want to adjust attributes
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* after creating an insert entity.
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*/
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RS_InsertData(const QString& name,
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RS_Vector insertionPoint,
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RS_Vector scaleFactor,
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double angle,
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int cols, int rows, RS_Vector spacing,
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RS_BlockList* blockSource = NULL,
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RS2::UpdateMode updateMode = RS2::Update);
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QString name;
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RS_Vector insertionPoint;
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RS_Vector scaleFactor;
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double angle;
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int cols, rows;
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RS_Vector spacing;
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RS_BlockList* blockSource;
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RS2::UpdateMode updateMode;
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};
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std::ostream& operator << (std::ostream& os, const RS_InsertData& d);
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/**
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* An insert inserts a block into the drawing at a certain location
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* with certain attributes (angle, scale, ...).
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* Inserts don't really contain other entities internally. They just
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* refer to a block. However, to the outside world they act exactly
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* like EntityContainer.
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*
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* @author Andrew Mustun
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*/
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class RS_Insert : public RS_EntityContainer {
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public:
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RS_Insert(RS_EntityContainer* parent,
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const RS_InsertData& d);
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virtual ~RS_Insert() = default;
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virtual RS_Entity* clone() const;
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/** @return RS2::EntityInsert */
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virtual RS2::EntityType rtti() const {
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return RS2::EntityInsert;
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}
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/** @return Copy of data that defines the insert. **/
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RS_InsertData getData() const {
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return data;
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}
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/**
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* Reimplementation of reparent. Invalidates block cache pointer.
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*/
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virtual void reparent(RS_EntityContainer* parent) {
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RS_Entity::reparent(parent);
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block = NULL;
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}
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RS_Block* getBlockForInsert() const;
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virtual void update();
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QString getName() const {
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return data.name;
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}
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void setName(const QString& newName) {
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data.name = newName;
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update();
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}
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RS_Vector getInsertionPoint() const {
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return data.insertionPoint;
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}
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void setInsertionPoint(const RS_Vector& i) {
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data.insertionPoint = i;
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}
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RS_Vector getScale() const {
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return data.scaleFactor;
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}
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void setScale(const RS_Vector& s) {
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data.scaleFactor = s;
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}
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double getAngle() const {
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return data.angle;
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}
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void setAngle(double a) {
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data.angle = a;
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}
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int getCols() const {
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return data.cols;
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}
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void setCols(int c) {
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data.cols = c;
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}
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int getRows() const {
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return data.rows;
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}
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void setRows(int r) {
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data.rows = r;
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}
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RS_Vector getSpacing() const {
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return data.spacing;
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}
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void setSpacing(const RS_Vector& s) {
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data.spacing = s;
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}
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virtual bool isVisible() const;
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virtual RS_VectorSolutions getRefPoints() const;
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virtual RS_Vector getMiddlePoint(void) const{
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return RS_Vector(false);
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}
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virtual RS_Vector getNearestRef(const RS_Vector& coord,
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double* dist = nullptr) const;
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virtual void move(const RS_Vector& offset);
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virtual void rotate(const RS_Vector& center, const double& angle);
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virtual void rotate(const RS_Vector& center, const RS_Vector& angleVector);
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virtual void scale(const RS_Vector& center, const RS_Vector& factor);
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virtual void mirror(const RS_Vector& axisPoint1, const RS_Vector& axisPoint2);
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friend std::ostream& operator << (std::ostream& os, const RS_Insert& i);
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protected:
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RS_InsertData data;
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mutable RS_Block* block;
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};
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#endif
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