Files
newspark110/lib/modification/rs_selection.cpp
Chenwenxuan edac2715f0 init
2024-03-06 14:54:30 +08:00

341 lines
8.3 KiB
C++

/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include "rs_selection.h"
#include "rs_line.h"
#include "rs_information.h"
#include "rs_polyline.h"
#include "rs_entity.h"
#include "rs_graphic.h"
#include "rs_layer.h"
/**
* Default constructor.
*
* @param container The container to which we will add
* entities. Usually that's an RS_Graphic entity but
* it can also be a polyline, text, ...
*/
RS_Selection::RS_Selection(RS_EntityContainer& container,
RS_GraphicView* graphicView) {
this->container = &container;
this->graphicView = graphicView;
graphic = container.getGraphic();
}
/**
* Selects or deselects the given entity.
*/
void RS_Selection::selectSingle(RS_Entity* e) {
if (e && (! (e->getLayer() && e->getLayer()->isLocked()))) {
if (graphicView) {
graphicView->deleteEntity(e);
}
e->toggleSelected();
if (graphicView) {
graphicView->drawEntity(e);
}
}
}
/**
* Selects all entities on visible layers.
*/
void RS_Selection::selectAll(bool select) {
if (graphicView) {
//graphicView->deleteEntity(container);
}
//container->setSelected(select);
for(auto e: *container){
//for (unsigned i=0; i<container->count(); ++i) {
//RS_Entity* e = container->entityAt(i);
if (e && e->isVisible()) {
e->setSelected(select);
}
}
if (graphicView) {
//graphicView->drawEntity(container);
graphicView->redraw();
}
}
/**
* Selects all entities on visible layers.
*/
void RS_Selection::invertSelection() {
if (graphicView) {
//graphicView->deleteEntity(container);
}
for(auto e: *container){
//for (unsigned i=0; i<container->count(); ++i) {
//RS_Entity* e = container->entityAt(i);
if (e && e->isVisible()) {
e->toggleSelected();
}
}
if (graphicView) {
//graphicView->drawEntity(container);
graphicView->redraw();
}
}
/**
* Selects all entities that are completely in the given window.
*
* @param v1 First corner of the window to select.
* @param v2 Second corner of the window to select.
* @param select true: select, false: deselect
*/
void RS_Selection::selectWindow(const RS_Vector& v1, const RS_Vector& v2,
bool select, bool cross) {
container->selectWindow(v1, v2, select, cross);
if (graphicView) {
graphicView->redraw();
}
}
/**
* Selects all entities that are intersected by the given line.
*
* @param v1 Startpoint of line.
* @param v2 Endpoint of line.
* @param select true: select, false: deselect
*/
void RS_Selection::selectIntersected(const RS_Vector& v1, const RS_Vector& v2,
bool select) {
RS_Line line{v1, v2};
bool inters;
for(auto e: *container){
//for (unsigned i=0; i<container->count(); ++i) {
//RS_Entity* e = container->entityAt(i);
if (e && e->isVisible()) {
inters = false;
// select containers / groups:
if (e->isContainer()) {
RS_EntityContainer* ec = (RS_EntityContainer*)e;
for (RS_Entity* e2=ec->firstEntity(RS2::ResolveAll); e2;
e2=ec->nextEntity(RS2::ResolveAll)) {
RS_VectorSolutions sol =
RS_Information::getIntersection(&line, e2, true);
if (sol.hasValid()) {
inters = true;
}
}
} else {
RS_VectorSolutions sol =
RS_Information::getIntersection(&line, e, true);
if (sol.hasValid()) {
inters = true;
}
}
if (inters) {
if (graphicView) {
graphicView->deleteEntity(e);
}
e->setSelected(select);
if (graphicView) {
graphicView->drawEntity(e);
}
}
}
}
}
/**
* Selects all entities that are connected to the given entity.
*
* @param e The entity where the algorithm starts. Must be an atomic entity.
*/
void RS_Selection::selectContour(RS_Entity* e) {
if (e==NULL) {
return;
}
if (!e->isAtomic()) {
return;
}
bool select = !e->isSelected();
RS_AtomicEntity* ae = (RS_AtomicEntity*)e;
RS_Vector p1 = ae->getStartpoint();
RS_Vector p2 = ae->getEndpoint();
bool found = false;
// (de)select 1st entity:
if (graphicView) {
graphicView->deleteEntity(e);
}
e->setSelected(select);
if (graphicView) {
graphicView->drawEntity(e);
}
do {
found = false;
for(auto en: *container){
//for (unsigned i=0; i<container->count(); ++i) {
//RS_Entity* en = container->entityAt(i);
if (en && en->isVisible() &&
en->isAtomic() && en->isSelected()!=select &&
(!(en->getLayer() && en->getLayer()->isLocked()))) {
ae = (RS_AtomicEntity*)en;
bool doit = false;
// startpoint connects to 1st point
if (ae->getStartpoint().distanceTo(p1)<1.0e-4) {
doit = true;
p1 = ae->getEndpoint();
}
// endpoint connects to 1st point
else if (ae->getEndpoint().distanceTo(p1)<1.0e-4) {
doit = true;
p1 = ae->getStartpoint();
}
// startpoint connects to 2nd point
else if (ae->getStartpoint().distanceTo(p2)<1.0e-4) {
doit = true;
p2 = ae->getEndpoint();
}
// endpoint connects to 1st point
else if (ae->getEndpoint().distanceTo(p2)<1.0e-4) {
doit = true;
p2 = ae->getStartpoint();
}
if (doit) {
if (graphicView) {
graphicView->deleteEntity(ae);
}
ae->setSelected(select);
if (graphicView) {
graphicView->drawEntity(ae);
}
found = true;
}
}
}
} while(found);
}
/**
* Selects all entities on the given layer.
*/
void RS_Selection::selectLayer(RS_Entity* e) {
if (e==NULL) {
return;
}
bool select = !e->isSelected();
RS_Layer* layer = e->getLayer(true);
if (layer==NULL) {
return;
}
QString layerName = layer->getName();
selectLayer(layerName, select);
}
/**
* Selects all entities on the given layer.
*/
void RS_Selection::selectLayer(const QString& layerName, bool select) {
for(auto en: *container){
if (en && en->isVisible() &&
en->isSelected()!=select &&
(!(en->getLayer() && en->getLayer()->isLocked()))) {
RS_Layer* l = en->getLayer(true);
if (l && l->getName()==layerName) {
if (graphicView) {
graphicView->deleteEntity(en);
}
en->setSelected(select);
if (graphicView) {
graphicView->drawEntity(en);
}
}
}
}
}
// EOF