229 lines
5.8 KiB
C++
229 lines
5.8 KiB
C++
/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#ifndef RS_BLOCK_H
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#define RS_BLOCK_H
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#include "rs_document.h"
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/**
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* Holds the data that defines a block.
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*/
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struct RS_BlockData {
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RS_BlockData() = default;
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RS_BlockData(const QString& name,
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const RS_Vector& basePoint,
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bool frozen);
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bool isValid() const;
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/**
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* Block name. Acts as an id.
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*/
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QString name;
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/**
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* Base point of the Block. Usually 0/0 since blocks can be moved around
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* using the insertion point of Insert entities.
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*/
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RS_Vector basePoint;
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bool frozen {false}; //!< Frozen flag
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bool visibleInBlockList {true}; //!< Visible in block list
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bool selectedInBlockList {false}; //!< selected in block list
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};
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/**
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* A block is a group of entities. A block unlike an other entity
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* container has a base point which defines the offset of the
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* block. Note that although technically possible, a block should
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* never be part of the entity tree of a graphic. Blocks are
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* stored in a separate list inside the graphic document (a block list).
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* The graphic can contain RS_Insert entities that refer to such
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* blocks.
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*
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* blocks are documents and can therefore be handled by graphic views.
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*
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* @author Andrew Mustun
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*/
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class RS_Block : public RS_Document {
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friend class RS_BlockList;
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public:
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/**
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* @param parent The graphic this block belongs to.
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* @param blockData defining data of the block.
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*/
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RS_Block(RS_EntityContainer* parent, const RS_BlockData& d);
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virtual ~RS_Block() = default;
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virtual RS_Entity* clone() const;
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/** @return RS2::EntityBlock */
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virtual RS2::EntityType rtti() const {
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return RS2::EntityBlock;
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}
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/**
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* @return Name of this block (the name is an Id for this block).
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*/
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QString getName() const {
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return data.name;
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}
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/**
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* @return base point of this block.
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*/
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RS_Vector getBasePoint() const {
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return data.basePoint;
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}
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virtual RS_LayerList* getLayerList();
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virtual RS_BlockList* getBlockList();
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/**
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* Reimplementation from RS_Document. Does nothing.
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*/
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virtual void newDoc() {
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// do nothing
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}
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/**
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* Reimplementation from RS_Document. Saves the parent graphic document.
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*/
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virtual bool save(bool isAutoSave = false);
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/**
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* Reimplementation from RS_Document. Does nothing.
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*/
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virtual bool saveAs(const QString& filename, RS2::FormatType type, bool force = false);
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/**
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* Reimplementation from RS_Document. Does nothing.
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*/
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virtual bool open(const QString& , RS2::FormatType) {
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// do nothing
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return false;
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}
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virtual bool loadTemplate(const QString& , RS2::FormatType) {
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// do nothing
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return false;
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}
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friend std::ostream& operator << (std::ostream& os, const RS_Block& b);
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/**
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* sets a new name for the block. Only called by blocklist to
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* assure that block names stay unique.
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*/
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void setName(const QString& n) {
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data.name = n;
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}
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/**
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* @retval true if this block is frozen (invisible)
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* @retval false if this block isn't frozen (visible)
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*/
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bool isFrozen() const {
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return data.frozen;
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}
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/**
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* Toggles the visibility of this block.
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* Freezes the block if it's not frozen, thaws the block otherwise
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*/
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void toggle() {
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data.frozen = !data.frozen;
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}
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/**
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* (De-)freezes this block.
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*
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* @param freeze true: freeze, false: defreeze
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*/
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void freeze(bool freeze) {
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data.frozen = freeze;
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}
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/**
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* Sets the parent documents modified status to 'm'.
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*/
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virtual void setModified(bool m);
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/**
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* Sets only this block modified status to 'm'
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* without touching parent document.
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*/
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void setModifiedFlag(bool m) { modified = m; }
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/**
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* Sets the visibility of the Block in block list
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*
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* @param v true: visible, false: invisible
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*/
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void visibleInBlockList(bool v);
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/**
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* Returns the visibility of the Block in block list
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*/
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bool isVisibleInBlockList() const;
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/**
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* Sets selection state of the block in block list
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*
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* @param v true: selected, false: deselected
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*/
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void selectedInBlockList(bool v);
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/**
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* Returns selection state of the block in block list
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*/
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bool isSelectedInBlockList() const;
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/**
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* Block may contain inserts of other blocks.
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* Find name of the nested block that contain the insert
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* of specified block.
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*
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* @param bName name of the block the nested insert references to
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*
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* @return block name chain to the block that contain searched insert
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*/
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QStringList findNestedInsert(const QString& bName);
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protected:
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//! Block data
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RS_BlockData data;
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};
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#endif
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