79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
/****************************************************************************
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**
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** This file is part of the LibreCAD project, a 2D CAD program
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**
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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**
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**
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** This copyright notice MUST APPEAR in all copies of the script!
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**
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**********************************************************************/
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#ifndef RS_SELECTION_H
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#define RS_SELECTION_H
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#include "rs_entitycontainer.h"
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#include "rs_graphicview.h"
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/**
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* API Class for selecting entities.
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* There's no interaction handled in this class.
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* This class is connected to an entity container and
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* can be connected to a graphic view.
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*
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* @author Andrew Mustun
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*/
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class RS_Selection {
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public:
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RS_Selection(RS_EntityContainer& entityContainer,
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RS_GraphicView* graphicView=NULL);
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void selectSingle(RS_Entity* e);
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void selectAll(bool select=true);
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void deselectAll() {
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selectAll(false);
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}
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void invertSelection();
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void selectWindow(const RS_Vector& v1, const RS_Vector& v2,
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bool select=true, bool cross=false);
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void deselectWindow(const RS_Vector& v1, const RS_Vector& v2) {
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selectWindow(v1, v2, false);
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}
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void selectIntersected(const RS_Vector& v1, const RS_Vector& v2,
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bool select=true);
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void deselectIntersected(const RS_Vector& v1, const RS_Vector& v2) {
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selectIntersected(v1, v2, false);
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}
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void selectContour(RS_Entity* e);
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void selectLayer(RS_Entity* e);
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void selectLayer(const QString& layerName, bool select=true);
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void deselectLayer(QString& layerName) {
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selectLayer(layerName, false);
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}
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protected:
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RS_EntityContainer* container;
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RS_Graphic* graphic;
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RS_GraphicView* graphicView;
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};
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#endif
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