Files
newspark110/lib/creation/rs_creation.cpp
Chenwenxuan edac2715f0 init
2024-03-06 14:54:30 +08:00

1120 lines
32 KiB
C++

/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include<cmath>
#include <QString>
#include <QFileInfo>
#include "rs_creation.h"
#include "rs_document.h"
#include "rs_constructionline.h"
#include "rs_graphicview.h"
#include "rs_graphic.h"
#include "rs_arc.h"
#include "rs_block.h"
#include "rs_line.h"
#include "rs_circle.h"
#include "rs_ellipse.h"
#include "rs_insert.h"
#include "rs_image.h"
#include "lc_hyperbola.h"
#include "lc_splinepoints.h"
#include "rs_modification.h"
#include "rs_information.h"
#include "rs_math.h"
#include "rs_debug.h"
#include "lc_undosection.h"
/**
* Default constructor.
*
* @param container The container to which we will add
* entities. Usually that's an RS_Graphic entity but
* it can also be a polyline, text, ...
*/
RS_Creation::RS_Creation(RS_EntityContainer* container,
RS_GraphicView* graphicView,
bool handleUndo):
container(container)
,graphic(container?container->getGraphic():nullptr)
,document(container?container->getDocument():nullptr)
,graphicView(graphicView)
,handleUndo(handleUndo)
{
}
/**
* Creates an entity parallel to the given entity e through the given
* 'coord'.
*
* @param coord Coordinate to define the distance / side (typically a
* mouse coordinate).
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
RS_Entity* RS_Creation::createParallelThrough(const RS_Vector& coord,
int number,
RS_Entity* e) {
if (!e) {
return nullptr;
}
double dist;
if (e->rtti()==RS2::EntityLine) {
RS_Line* l = (RS_Line*)e;
RS_ConstructionLine cl(nullptr,
RS_ConstructionLineData(l->getStartpoint(),
l->getEndpoint()));
dist = cl.getDistanceToPoint(coord);
} else {
dist = e->getDistanceToPoint(coord);
}
if (dist<RS_MAXDOUBLE) {
return createParallel(coord, dist, number, e);
} else {
return nullptr;
}
}
/**
* Creates an entity parallel to the given entity e.
* Out of the 2 possible parallels, the one closest to
* the given coordinate is returned.
* Lines, Arcs and Circles can have parallels.
*
* @param coord Coordinate to define which parallel we want (typically a
* mouse coordinate).
* @param distance Distance of the parallel.
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
RS_Entity* RS_Creation::createParallel(const RS_Vector& coord,
double distance, int number,
RS_Entity* e) {
if (!e) {
return nullptr;
}
switch (e->rtti()) {
case RS2::EntityLine:
return createParallelLine(coord, distance, number, (RS_Line*)e);
break;
case RS2::EntityArc:
return createParallelArc(coord, distance, number, (RS_Arc*)e);
break;
case RS2::EntityCircle:
return createParallelCircle(coord, distance, number, (RS_Circle*)e);
break;
case RS2::EntitySplinePoints:
return createParallelSplinePoints(coord, distance, number, (LC_SplinePoints*)e);
break;
default:
break;
}
return nullptr;
}
/**
* Creates a line parallel to the given line e.
* Out of the 2 possible parallels, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which parallel we want (typically a
* mouse coordinate).
* @param distance Distance of the parallel.
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
RS_Line* RS_Creation::createParallelLine(const RS_Vector& coord,
double distance, int number,
RS_Line* e) {
if (!e) {
return nullptr;
}
double ang = e->getAngle1() + M_PI_2;
RS_LineData parallelData;
RS_Line* ret = nullptr;
LC_UndoSection undo( document, handleUndo);
for (int num=1; num<=number; ++num) {
// calculate 1st parallel:
RS_Vector p1 = RS_Vector::polar(distance*num, ang);
p1 += e->getStartpoint();
RS_Vector p2 = RS_Vector::polar(distance*num, ang);
p2 += e->getEndpoint();
RS_Line parallel1{p1, p2};
// calculate 2nd parallel:
p1.setPolar(distance*num, ang+M_PI);
p1 += e->getStartpoint();
p2.setPolar(distance*num, ang+M_PI);
p2 += e->getEndpoint();
RS_Line parallel2{p1, p2};
double dist1 = parallel1.getDistanceToPoint(coord);
double dist2 = parallel2.getDistanceToPoint(coord);
double minDist = std::min(dist1, dist2);
if (minDist<RS_MAXDOUBLE) {
if (dist1<dist2) {
parallelData = parallel1.getData();
} else {
parallelData = parallel2.getData();
}
RS_Line* newLine = new RS_Line{container, parallelData};
if (!ret) {
ret = newLine;
}
setEntity(newLine);
}
}
return ret;
}
/**
* Creates a arc parallel to the given arc e.
* Out of the 2 possible parallels, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which parallel we want (typically a
* mouse coordinate).
* @param distance Distance of the parallel.
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
RS_Arc* RS_Creation::createParallelArc(const RS_Vector& coord,
double distance, int number,
RS_Arc* e) {
if (!e) {
return nullptr;
}
RS_ArcData parallelData;
RS_Arc* ret = nullptr;
bool inside = (e->getCenter().distanceTo(coord) < e->getRadius());
if (inside) {
distance *= -1;
}
for (int num=1; num<=number; ++num) {
// calculate parallel:
bool ok = true;
RS_Arc parallel1(nullptr, e->getData());
parallel1.setRadius(e->getRadius() + distance*num);
if (parallel1.getRadius()<0.0) {
parallel1.setRadius(RS_MAXDOUBLE);
ok = false;
}
// calculate 2nd parallel:
//RS_Arc parallel2(nullptr, e->getData());
//parallel2.setRadius(e->getRadius()+distance*num);
//double dist1 = parallel1.getDistanceToPoint(coord);
//double dist2 = parallel2.getDistanceToPoint(coord);
//double minDist = min(dist1, dist2);
//if (minDist<RS_MAXDOUBLE) {
if (ok) {
//if (dist1<dist2) {
parallelData = parallel1.getData();
//} else {
// parallelData = parallel2.getData();
//}
LC_UndoSection undo( document, handleUndo);
RS_Arc* newArc = new RS_Arc(container, parallelData);
if (!ret) {
ret = newArc;
}
setEntity(newArc);
}
}
return ret;
}
/**
* Creates a circle parallel to the given circle e.
* Out of the 2 possible parallels, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which parallel we want (typically a
* mouse coordinate).
* @param distance Distance of the parallel.
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
RS_Circle* RS_Creation::createParallelCircle(const RS_Vector& coord,
double distance, int number,
RS_Circle* e) {
if (!e) {
return nullptr;
}
RS_CircleData parallelData;
RS_Circle* ret = nullptr;
bool inside = (e->getCenter().distanceTo(coord) < e->getRadius());
if (inside) {
distance *= -1;
}
for (int num=1; num<=number; ++num) {
// calculate parallel:
bool ok = true;
RS_Circle parallel1(nullptr, e->getData());
parallel1.setRadius(e->getRadius() + distance*num);
if (parallel1.getRadius()<0.0) {
parallel1.setRadius(RS_MAXDOUBLE);
ok = false;
}
// calculate 2nd parallel:
//RS_Circle parallel2(nullptr, e->getData());
//parallel2.setRadius(e->getRadius()+distance*num);
//double dist1 = parallel1.getDistanceToPoint(coord);
//double dist2 = parallel2.getDistanceToPoint(coord);
//double minDist = min(dist1, dist2);
//if (minDist<RS_MAXDOUBLE) {
if (ok) {
//if (dist1<dist2) {
parallelData = parallel1.getData();
//} else {
// parallelData = parallel2.getData();
//}
LC_UndoSection undo( document, handleUndo);
RS_Circle* newCircle = new RS_Circle(container, parallelData);
if (!ret) {
ret = newCircle;
}
setEntity(newCircle);
}
}
return ret;
}
/**
* Creates a spline pseudo-parallel to the given circle e.
* Out of the 2 possible parallels, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which parallel we want (typically a
* mouse coordinate).
* @param distance Distance of the parallel.
* @param number Number of parallels.
* @param e Original entity.
*
* @return Pointer to the first created parallel or nullptr if no
* parallel has been created.
*/
LC_SplinePoints* RS_Creation::createParallelSplinePoints(const RS_Vector& coord,
double distance, int number, LC_SplinePoints* e)
{
if(!e) return nullptr;
LC_SplinePoints *psp, *ret = nullptr;
LC_UndoSection undo( document, handleUndo);
for(int i = 1; i <= number; ++i)
{
psp = (LC_SplinePoints*)e->clone();
psp->offset(coord, i*distance);
psp->setParent(container);
if(!ret) ret = psp;
setEntity(psp);
}
return ret;
}
/**
* Creates a bisecting line of the angle between the entities
* e1 and e2. Out of the 4 possible bisectors, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which bisector we want (typically a
* mouse coordinate).
* @param length Length of the bisecting line.
* @param num Number of bisectors
* @param l1 First line.
* @param l2 Second line.
*
* @return Pointer to the first bisector created or nullptr if no bisectors
* were created.
*/
RS_Line* RS_Creation::createBisector(const RS_Vector& coord1,
const RS_Vector& coord2,
double length,
int num,
RS_Line* l1,
RS_Line* l2) {
// check given entities:
if (!(l1 && l2))
return nullptr;
if (!(l1->rtti()==RS2::EntityLine && l2->rtti()==RS2::EntityLine))
return nullptr;
// intersection between entities:
RS_VectorSolutions const& sol =
RS_Information::getIntersection(l1, l2, false);
RS_Vector inters = sol.get(0);
if (!inters.valid) {
return nullptr;
}
double angle1 = inters.angleTo(l1->getNearestPointOnEntity(coord1));
double angle2 = inters.angleTo(l2->getNearestPointOnEntity(coord2));
double angleDiff = RS_Math::getAngleDifference(angle1, angle2);
if (angleDiff > M_PI) {
angleDiff = angleDiff - 2.*M_PI;
}
RS_Line* ret = nullptr;
LC_UndoSection undo( document, handleUndo);
for (int n=1; n <= num; ++n) {
double angle = angle1 +
(angleDiff / (num+1) * n);
RS_Vector const& v = RS_Vector::polar(length, angle);
RS_Line* newLine = new RS_Line{container, inters, inters + v};
if (!ret) ret = newLine;
setEntity(newLine);
}
return ret;
}
/**
* create a tangent line which is orthogonal to the given RS_Line(normal)
* @coord, the tangent line closest to this point
* @normal, the line orthogonal to the tangent line
* @circle, arc/circle/ellipse for tangent line
*
* Author: Dongxu Li
*/
RS_Line* RS_Creation::createLineOrthTan(const RS_Vector& coord,
RS_Line* normal,
RS_Entity* circle) {
RS_Line* ret = nullptr;
// check given entities:
if (!(circle && normal))
return ret;
if (!circle->isArc())
return ret;
//if( normal->getLength()<RS_TOLERANCE) return ret;//line too short
RS_Vector const& t0 = circle->getNearestOrthTan(coord,*normal,false);
if(!t0.valid) return ret;
RS_Vector const& vp=normal->getNearestPointOnEntity(t0, false);
LC_UndoSection undo( document, handleUndo);
ret = new RS_Line{container, vp, t0};
ret->setLayerToActive();
ret->setPenToActive();
return ret;
}
/**
* Creates a tangent between a given point and a circle or arc.
* Out of the 2 possible tangents, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which tangent we want (typically a
* mouse coordinate).
* @param point Point.
* @param circle Circle, arc or ellipse entity.
*/
RS_Line* RS_Creation::createTangent1(const RS_Vector& coord,
const RS_Vector& point,
RS_Entity* circle) {
RS_Line* ret = nullptr;
//RS_Vector circleCenter;
// check given entities:
if (!(circle && point.valid)) return nullptr;
if (!(circle->isArc() || circle->rtti()==RS2::EntitySplinePoints)){
return nullptr;
}
// the two tangent points:
RS_VectorSolutions sol=circle->getTangentPoint(point);
if (!sol.getNumber())
return nullptr;
RS_Vector const vp2{sol.getClosest(coord)};
RS_LineData d;
if( (vp2-point).squared() > RS_TOLERANCE2 ) {
d={vp2, point};
}else{//the given point is a tangential point
d={point+circle->getTangentDirection(point), point};
}
// create the closest tangent:
LC_UndoSection undo( document, handleUndo);
ret = new RS_Line{container, d};
setEntity(ret);
return ret;
}
/**
* Creates a tangent between two circles or arcs.
* Out of the 4 possible tangents, the one closest to
* the given coordinate is returned.
*
* @param coord Coordinate to define which tangent we want (typically a
* mouse coordinate).
* @param circle1 1st circle or arc entity.
* @param circle2 2nd circle or arc entity.
*/
RS_Line* RS_Creation::createTangent2(const RS_Vector& coord,
RS_Entity* circle1,
RS_Entity* circle2) {
RS_Line* ret = nullptr;
RS_Vector circleCenter1;
RS_Vector circleCenter2;
double circleRadius1 = 0.0;
double circleRadius2 = 0.0;
// check given entities:
if(! (circle1 && circle2))
return nullptr;
if( !(circle1->isArc() && circle2->isArc()))
return nullptr;
std::vector<RS_Line*> poss;
// for (int i=0; i<4; ++i) {
// poss[i] = nullptr;
// }
RS_LineData d;
if( circle1->rtti() == RS2::EntityEllipse) {
std::swap(circle1,circle2);//move Ellipse to the second place
}
circleCenter1=circle1->getCenter();
circleRadius1=circle1->getRadius();
circleCenter2=circle2->getCenter();
circleRadius2=circle2->getRadius();
if(circle2->rtti() != RS2::EntityEllipse) {
//no ellipse
// create all possible tangents:
double angle1 = circleCenter1.angleTo(circleCenter2);
double dist1 = circleCenter1.distanceTo(circleCenter2);
if (dist1>1.0e-6) {
// outer tangents:
double dist2 = circleRadius2 - circleRadius1;
if (dist1>dist2) {
double angle2 = asin(dist2/dist1);
double angt1 = angle1 + angle2 + M_PI_2;
double angt2 = angle1 - angle2 - M_PI_2;
RS_Vector offs1 = RS_Vector::polar(circleRadius1, angt1);
RS_Vector offs2 = RS_Vector::polar(circleRadius2, angt1);
poss.push_back( new RS_Line{circleCenter1 + offs1,
circleCenter2 + offs2});
offs1.setPolar(circleRadius1, angt2);
offs2.setPolar(circleRadius2, angt2);
poss.push_back( new RS_Line{circleCenter1 + offs1,
circleCenter2 + offs2});
}
// inner tangents:
double dist3 = circleRadius2 + circleRadius1;
if (dist1>dist3) {
double angle3 = asin(dist3/dist1);
double angt3 = angle1 + angle3 + M_PI_2;
double angt4 = angle1 - angle3 - M_PI_2;
RS_Vector offs1;
RS_Vector offs2;
offs1.setPolar(circleRadius1, angt3);
offs2.setPolar(circleRadius2, angt3);
poss.push_back( new RS_Line{circleCenter1 - offs1,
circleCenter2 + offs2});
offs1.setPolar(circleRadius1, angt4);
offs2.setPolar(circleRadius2, angt4);
poss.push_back( new RS_Line{circleCenter1 - offs1,
circleCenter2 + offs2});
}
}
}else{
//circle2 is Ellipse
std::unique_ptr<RS_Ellipse> e2((RS_Ellipse*)circle2->clone());
// RS_Ellipse* e2=new RS_Ellipse(nullptr,RS_EllipseData(RS_Vector(4.,1.),RS_Vector(2.,0.),0.5,0.,0.,false));
// RS_Ellipse e3(nullptr,RS_EllipseData(RS_Vector(4.,1.),RS_Vector(2.,0.),0.5,0.,0.,false));
// RS_Ellipse* circle1=new RS_Ellipse(nullptr,RS_EllipseData(RS_Vector(0.,0.),RS_Vector(1.,0.),1.,0.,0.,false));
RS_Vector m0(circle1->getCenter());
// std::cout<<"translation: "<<-m0<<std::endl;
e2->move(-m0); //circle1 centered at origin
double a,b;
double a0(0.);
if(circle1->rtti() != RS2::EntityEllipse){//circle1 is either arc or circle
a=fabs(circle1->getRadius());
b=a;
if(fabs(a)<RS_TOLERANCE) return nullptr;
}else{//circle1 is ellipse
RS_Ellipse* e1=static_cast<RS_Ellipse*>(circle1);
a0=e1->getAngle();
// std::cout<<"rotation: "<<-a0<<std::endl;
e2->rotate(-a0);//e1 major axis along x-axis
a=e1->getMajorRadius();
b=e1->getRatio()*a;
if(fabs(a)<RS_TOLERANCE || fabs(b)<RS_TOLERANCE) return nullptr;
}
RS_Vector factor1(1./a,1./b);
// std::cout<<"scaling: factor1="<<factor1<<std::endl;
e2->scale(RS_Vector(0.,0.),factor1);//circle1 is a unit circle
factor1.set(a,b);
double a2(e2->getAngle());
// std::cout<<"rotation: a2="<<-a2<<std::endl;
e2->rotate(-a2); //ellipse2 with major axis in x-axis direction
a=e2->getMajorP().x;
b=a*e2->getRatio();
RS_Vector v(e2->getCenter());
// std::cout<<"Center: (x,y)="<<v<<std::endl;
std::vector<double> m(0,0.);
m.push_back(1./(a*a)); //ma000
m.push_back(1./(b*b)); //ma000
m.push_back(v.y*v.y-1.); //ma100
m.push_back(v.x*v.y); //ma101
m.push_back(v.x*v.x-1.); //ma111
m.push_back(2.*a*b*v.y); //mb10
m.push_back(2.*a*b*v.x); //mb11
m.push_back(a*a*b*b); //mc1
auto vs0=RS_Math::simultaneousQuadraticSolver(m); //to hold solutions
if (vs0.getNumber()<1) return nullptr;
// for(size_t i=0;i<vs0.getNumber();i++){
for(RS_Vector vpec: vs0){
RS_Vector vpe2(e2->getCenter()+
RS_Vector(vpec.y/e2->getRatio(),vpec.x*e2->getRatio()));
vpec.x *= -1.;//direction vector of tangent
RS_Vector vpe1(vpe2 - vpec*(RS_Vector::dotP(vpec,vpe2)/vpec.squared()));
// std::cout<<"vpe1.squared()="<<vpe1.squared()<<std::endl;
RS_Line *l=new RS_Line{vpe1, vpe2};
l->rotate(a2);
l->scale(factor1);
l->rotate(a0);
l->move(m0);
poss.push_back(l);
}
//debugging
}
// find closest tangent:
if(poss.size()<1) return nullptr;
double minDist = RS_MAXDOUBLE;
double dist;
int idx = -1;
for (size_t i=0; i<poss.size(); ++i) {
if (poss[i]) {
poss[i]->getNearestPointOnEntity(coord,false,&dist);
// std::cout<<poss.size()<<": i="<<i<<" dist="<<dist<<"\n";
if (dist<minDist) {
minDist = dist;
idx = i;
}
}
}
//idx=static_cast<int>(poss.size()*(random()/(double(1.0)+RAND_MAX)));
if (idx!=-1) {
RS_LineData d = poss[idx]->getData();
for(auto p: poss){
if(p)
delete p;
}
LC_UndoSection undo( document, handleUndo);
ret = new RS_Line{container, d};
setEntity(ret);
} else {
ret = nullptr;
}
return ret;
}
/**
* create the path of centers of common tangent circles of the two given circles
*@ return nullptr, if failed
*@ at success return either an ellipse or hyperbola
*/
std::vector<RS_Entity*> RS_Creation::createCircleTangent2( RS_Entity* circle1,RS_Entity* circle2)
{
std::vector<RS_Entity*> ret(0, nullptr);
if (!(circle1 && circle2)) return ret;
RS_Entity* e1=circle1;
RS_Entity* e2=circle2;
if (e1->getRadius() < e2->getRadius()) std::swap(e1,e2);
RS_Vector center1=e1->getCenter();
RS_Vector center2=e2->getCenter();
RS_Vector cp=(center1+center2)*0.5;
double dist=center1.distanceTo(center2);
if(dist<RS_TOLERANCE) return ret;
RS_Vector vp= center1 - cp;
double c=dist/(e1->getRadius()+e2->getRadius());
if( c < 1. - RS_TOLERANCE) {
//two circles intersection or one circle in the other, there's an ellipse path
ret.push_back(
new RS_Ellipse(nullptr,
{cp, vp, sqrt(1. - c*c), 0., 0., false}
));
}
if( dist + e2 ->getRadius() < e1->getRadius() +RS_TOLERANCE ) {
//one circle inside of another, the path is an ellipse
return ret;
}
if(c > 1. + RS_TOLERANCE) {
//not circle in circle, there's a hyperbola path
c= (e1->getRadius() - e2->getRadius())/dist;
ret.push_back(new LC_Hyperbola(nullptr, LC_HyperbolaData(cp,vp*c,sqrt(1. - c*c),0.,0.,false)));
return ret;
}
ret.push_back(new RS_Line{cp, {cp.x - vp.y, cp.y+vp.x}});
return ret;
}
/**
* Creates a line with a relative angle to the given entity.
*
* @param coord Coordinate to define the point where the line should end.
* (typically a mouse coordinate).
* @param entity Pointer to basis entity. The angle is relative to the
* angle of this entity.
* @param angle Angle of the line relative to the angle of the basis entity.
* @param length Length of the line we're creating.
*/
RS_Line* RS_Creation::createLineRelAngle(const RS_Vector& coord,
RS_Entity* entity,
double angle,
double length) {
// check given entity / coord:
if (!(entity && coord))
return nullptr;
switch(entity->rtti()){
default:
return nullptr;
case RS2::EntityArc:
case RS2::EntityCircle:
case RS2::EntityLine:
case RS2::EntityEllipse:
break;
}
auto const vp = entity->getNearestPointOnEntity(coord, false);
double const a1 = angle + entity->getTangentDirection(vp).angle();
RS_Vector const v1 = RS_Vector::polar(length, a1);
//RS_ConstructionLineData(coord-v1, coord+v1);
LC_UndoSection undo( document, handleUndo);
RS_Line* ret = new RS_Line{container, coord-v1, coord+v1};
setEntity(ret);
return ret;
}
/**
* Creates a polygon with 'number' edges.
*
* @param center Center of the polygon.
* @param corner The first corner of the polygon
* @param number Number of edges / corners.
*/
RS_Line* RS_Creation::createPolygon(const RS_Vector& center,
const RS_Vector& corner,
int number) {
// check given coords / number:
if (!center.valid || !corner.valid || number<3) {
return nullptr;
}
RS_Line* ret = nullptr;
double const r = center.distanceTo(corner);
double const angle0 = center.angleTo(corner);
double const da = 2.*M_PI/number;
LC_UndoSection undo( document, handleUndo);
for (int i=0; i < number; ++i) {
RS_Vector const& c0 = center +
RS_Vector::polar(r, angle0 + i*da);
RS_Vector const& c1 = center +
RS_Vector::polar(r, angle0 + ((i+1)%number)*da);
RS_Line* line = new RS_Line{container, c0, c1};
line->setLayerToActive();
line->setPenToActive();
if (!ret) ret = line;
if (container) {
container->addEntity(line);
}
undo.addUndoable(line);
if (graphicView) {
graphicView->drawEntity(line);
}
}
return ret;
}
/**
* Creates a polygon with 'number' edges.
*
* @param corner1 The first corner of the polygon.
* @param corner2 The second corner of the polygon.
* @param number Number of edges / corners.
*/
RS_Line* RS_Creation::createPolygon2(const RS_Vector& corner1,
const RS_Vector& corner2,
int number) {
// check given coords / number:
if (!corner1.valid || !corner2.valid || number<3) {
return nullptr;
}
RS_Line* ret = nullptr;
LC_UndoSection undo( document, handleUndo);
double const len = corner1.distanceTo(corner2);
double const da = 2.*M_PI/number;
double const r = 0.5*len/sin(0.5*da);
double const angle1 = corner1.angleTo(corner2);
RS_Vector center = (corner1 + corner2)*0.5;
//TODO, the center or the polygon could be at left or right side
//left is chosen here
center += RS_Vector::polar(0.5*len/tan(0.5*da), angle1 + M_PI_2);
double const angle0 = center.angleTo(corner1);
for (int i=0; i<number; ++i) {
RS_Vector const& c0 = center +
RS_Vector::polar(r, angle0 + i*da);
RS_Vector const& c1 = center +
RS_Vector::polar(r, angle0 + ((i+1)%number)*da);
RS_Line* line = new RS_Line{container, c0, c1};
line->setLayerToActive();
line->setPenToActive();
if (!ret) ret = line;
if (container) {
container->addEntity(line);
}
undo.addUndoable(line);
if (graphicView) {
graphicView->drawEntity(line);
}
}
return ret;
}
/**
* Creates a polygon with 'number' edges.
*
* @param center Center of the polygon.
* @param tangent The first tangent of the polygon with a circle
* @param number Number of edges / corners.
*/
RS_Line* RS_Creation::createPolygon3(const RS_Vector& center, //added by txmy
const RS_Vector& tangent,
int number) {
// check given coords / number:
if (!center.valid || !tangent.valid || number<3) {
return nullptr;
}
RS_Line* ret = nullptr;
LC_UndoSection undo( document, handleUndo);
RS_Vector corner(0, 0);
double angle = 2.*M_PI/number/2.0;
corner.x = tangent.x + (center.y - tangent.y) * tan(angle);
corner.y = tangent.y + (tangent.x - center.x) * tan(angle);
double const r = center.distanceTo(corner);
double const angle0 = center.angleTo(corner);
double const da = 2.*M_PI/number;
for (int i=0; i < number; ++i) {
RS_Vector const& c0 = center +
RS_Vector::polar(r, angle0 + i*da);
RS_Vector const& c1 = center +
RS_Vector::polar(r, angle0 + ((i+1)%number)*da);
RS_Line* line = new RS_Line{container, c0, c1};
line->setLayerToActive();
line->setPenToActive();
if (!ret) ret = line;
if (container) {
container->addEntity(line);
}
undo.addUndoable(line);
if (graphicView) {
graphicView->drawEntity(line);
}
}
return ret;
}
/**
* Creates an insert with the given data.
*
* @param data Insert data (position, block name, ..)
*/
RS_Insert* RS_Creation::createInsert(const RS_InsertData* pdata) {
RS_DEBUG->print("RS_Creation::createInsert");
LC_UndoSection undo( document, handleUndo);
RS_Insert* ins = new RS_Insert(container, *pdata);
// inserts are also on layers
setEntity(ins);
RS_DEBUG->print("RS_Creation::createInsert: OK");
return ins;
}
/**
* Creates an image with the given data.
*/
RS_Image* RS_Creation::createImage(const RS_ImageData* data) {
LC_UndoSection undo( document, handleUndo);
RS_Image* img = new RS_Image(container, *data);
img->update();
setEntity(img);
return img;
}
/**
* Creates a new block from the currently selected entitiies.
*
* @param referencePoint Reference point for the block.
* @param name Block name
* @param remove true: remove existing entities, false: don't touch entities
*/
RS_Block* RS_Creation::createBlock(const RS_BlockData* data,
const RS_Vector& referencePoint,
const bool remove) {
// start undo cycle for the container if we're deleting the existing entities
LC_UndoSection undo(document, remove);
RS_Block* block;
// Block cannot contain blocks.
if (container->rtti() == RS2::EntityBlock) {
block = new RS_Block(container->getParent(), RS_BlockData(*data));
} else {
block = new RS_Block(container, RS_BlockData(*data));
}
// copy entities into a block
for(auto e: *container){
//for (unsigned i=0; i<container->count(); ++i) {
//RS_Entity* e = container->entityAt(i);
if (e && e->isSelected()) {
// delete / redraw entity in graphic view:
if (remove) {
if (graphicView) {
graphicView->deleteEntity(e);
}
e->setSelected(false);
} else {
if (graphicView) {
graphicView->deleteEntity(e);
}
e->setSelected(false);
if (graphicView) {
graphicView->drawEntity(e);
}
}
// add entity to block:
RS_Entity* c = e->clone();
c->move(-referencePoint);
block->addEntity(c);
if (remove) {
//container->removeEntity(e);
//i=0;
e->changeUndoState();
undo.addUndoable(e);
}
}
}
if (graphic) {
graphic->addBlock(block);
}
return block;
}
/**
* Inserts a library item from the given path into the drawing.
*/
RS_Insert* RS_Creation::createLibraryInsert(RS_LibraryInsertData& data) {
RS_DEBUG->print("RS_Creation::createLibraryInsert");
RS_Graphic g;
if (!g.open(data.file, RS2::FormatUnknown)) {
RS_DEBUG->print(RS_Debug::D_WARNING,
"RS_Creation::createLibraryInsert: Cannot open file: %s");
return nullptr;
}
// unit conversion:
if (graphic) {
double uf = RS_Units::convert(1.0, g.getUnit(),
graphic->getUnit());
g.scale(RS_Vector(0.0, 0.0), RS_Vector(uf, uf));
}
//g.scale(RS_Vector(data.factor, data.factor));
//g.rotate(data.angle);
QString s;
s = QFileInfo(data.file).completeBaseName();
RS_Modification m(*container, graphicView);
m.paste(
RS_PasteData(
data.insertionPoint,
data.factor, data.angle, true,
s),
&g);
RS_DEBUG->print("RS_Creation::createLibraryInsert: OK");
return nullptr;
}
void RS_Creation::setEntity(RS_Entity* en) const
{
en->setLayerToActive();
en->setPenToActive();
if (container) {
container->addEntity(en);
}
LC_UndoSection undo( document, handleUndo);
undo.addUndoable(en);
if (graphicView) {
graphicView->drawEntity(en);
}
}
// EOF