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newspark110/lib/modification/rs_selection.h
Chenwenxuan edac2715f0 init
2024-03-06 14:54:30 +08:00

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2.5 KiB
C++

/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#ifndef RS_SELECTION_H
#define RS_SELECTION_H
#include "rs_entitycontainer.h"
#include "rs_graphicview.h"
/**
* API Class for selecting entities.
* There's no interaction handled in this class.
* This class is connected to an entity container and
* can be connected to a graphic view.
*
* @author Andrew Mustun
*/
class RS_Selection {
public:
RS_Selection(RS_EntityContainer& entityContainer,
RS_GraphicView* graphicView=NULL);
void selectSingle(RS_Entity* e);
void selectAll(bool select=true);
void deselectAll() {
selectAll(false);
}
void invertSelection();
void selectWindow(const RS_Vector& v1, const RS_Vector& v2,
bool select=true, bool cross=false);
void deselectWindow(const RS_Vector& v1, const RS_Vector& v2) {
selectWindow(v1, v2, false);
}
void selectIntersected(const RS_Vector& v1, const RS_Vector& v2,
bool select=true);
void deselectIntersected(const RS_Vector& v1, const RS_Vector& v2) {
selectIntersected(v1, v2, false);
}
void selectContour(RS_Entity* e);
void selectLayer(RS_Entity* e);
void selectLayer(const QString& layerName, bool select=true);
void deselectLayer(QString& layerName) {
selectLayer(layerName, false);
}
protected:
RS_EntityContainer* container;
RS_Graphic* graphic;
RS_GraphicView* graphicView;
};
#endif