Files
newspark110/ui/forms/qg_blockdialog.cpp
Chenwenxuan edac2715f0 init
2024-03-06 14:54:30 +08:00

91 lines
2.7 KiB
C++

/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include <QMessageBox>
#include "qg_blockdialog.h"
#include "rs_blocklist.h"
#include "rs_block.h"
#include "rs_debug.h"
/*
* Constructs a QG_BlockDialog as a child of 'parent', with the
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* true to construct a modal dialog.
*/
QG_BlockDialog::QG_BlockDialog(QWidget* parent, bool modal, Qt::WindowFlags fl)
: QDialog(parent, fl)
{
setModal(modal);
setupUi(this);
}
/*
* Sets the strings of the subwidgets using the current
* language.
*/
void QG_BlockDialog::languageChange()
{
retranslateUi(this);
}
void QG_BlockDialog::setBlockList(RS_BlockList* l) {
RS_DEBUG->print("QG_BlockDialog::setBlockList");
blockList = l;
if (blockList) {
RS_Block* block = blockList->getActive();
if (block) {
leName->setText(block->getName());
}
}
}
RS_BlockData QG_BlockDialog::getBlockData() {
return RS_BlockData(leName->text(), RS_Vector(0.0,0.0), false);
}
void QG_BlockDialog::validate() {
QString name = leName->text();
if (!name.isEmpty()) {
if (blockList && !blockList->find(name)) {
accept();
} else {
QMessageBox::warning( this, tr("Renaming Block"),
tr("Could not name block. A block named \"%1\" "
"already exists.").arg(leName->text()),
QMessageBox::Ok,
Qt::NoButton);
}
}
}
void QG_BlockDialog::cancel() {
leName->setText("");
reject();
}